Ghost of Tsushima gameplay looks incredible in action

E3 2018: See all the best from Sony's showcase

E3 2018: See all the best from Sony's showcase

In 2004, Activision and developer Treyarch released Spider-Man 2: The Game, which was the first time that a game adaptation of Spider-Man physically connected the hero's webs to the buildings around him. That not only looked disconnected, but it made the swinging action feel limp and boring. This older, college-aged Spider-Man knows his powers, jumping off pillars for tougher kicks and webbing baddies to any surface webbable. Between moves like web swings, wall runs and fast web zips, there are a ton of movement mechanics to sink your teeth into, and I'm looking forward to spending hours honing my swinging skills in order to traverse NY with maximum momentum.

Most notable from the trailer was the breath-taking set pieces that framed the combat, with a staged, nail-biting battle underneath a shedding blossom tree drenched in a warm sunset light rounding off the trailer from Sony's conference. Spidey can perform acrobatic fight moves and even slide under his enemy's legs before running full speed up the side of a wall. The Sinister Six, to be exact. Spider-Man also has a healthy arsenal of gadgets (once again, much like Arkham), including web mines and web bombs that explode on impact. It seems that Insomniac may have changed its mind about Spidey automatically preventing that from happening. Since then, the alternate-reality version of Peter Parker has kept a relatively low profile.

While we're not sure if the Avengers themselves exist as NPCs or playable characters of any sort in the game itself, we can confirm at the very least that they are in the game in-universe and exist as entities within the game world. Ultimate Spider-Man didn't play a big role in Spider-Verse, the precursor to Spidergeddon, so maybe this will be where he makes his big comeback. These are dire times in Marvel's New York City.